The Basics
Description: In Cosmic Encounter, each player is the leader of an alien race. The object of the game is to establish colonies in other players' planetary systems. Players take turns trying to establish colonies. The winner(s) are the first player(s) to have five colonies on any planets outside his or her home system. A player does not need to have colonies in all of the systems, just colonies on five planets outside his or her home system. These colonies may all be in one system or scattered over multiple systems. The players must use force, cunning, and diplomacy to ensure their victory.
How to Play
Description: In Cosmic Encounter, each player is the leader of an alien race. The object of the game is to establish colonies in other players' planetary systems. Players take turns trying to establish colonies. The winner(s) are the first player(s) to have five colonies on any planets outside his or her home system. A player does not need to have colonies in all of the systems, just colonies on five planets outside his or her home system. These colonies may all be in one system or scattered over multiple systems. The players must use force, cunning, and diplomacy to ensure their victory.
How to Play
- Board Games with Scott (Video for the Board Game)
- Cosmic Encounter.com (Flash for the Online Version)
- Fantasy Flight Games (Latest Rulebook)
- Cosmic Encounter.Com (Free for some races, pay for lots of races) - Uses older rules.
Cheat Sheets (from the Geek)
- RangerRob's Quick Reference Guide (from the Geek)
- Universal Head COSMIC ENCOUNTER Rules Reference (from the Geek)
- Aliens At A Glance (from the Geek)
- Basic Strategy: Make Allies with at least one other player, and pick on the weakest player/link. Then stick it to everyone for the win.
- My Tips: Just play the game and don't take it seriously if you get screwed by friends.
- Opinion: I enjoy this game. Until Dave brought over the new version for a game day, I forgot how fun it was.
- Online: Works fine online, might be better for new players.
- Work: Could be to long the first time, but should be fine after that for lunch time play. Online play during lunch would be ideal.
- Home: Great game for the family, but you would want the kids to be teenagers.
Other Info
- Plays best with: Works fine with 3-5 players, best with 5 (IMHO), 4 is fine online.
- Gateway Suitability: I would say yes on learning how to play. Now knowing what to do to win is another matter.
- Spouse Suitability: Chrissy likes the bits, but hasn't played this yet.
- Re-playability: If your into it, then it is frequent. Online version is pretty good.
- Real Life Setup: Five plus minutes, sort pieces, stack some stuff and read up on your race(s).
- Real Life Time/Length: 60 Minutes (minimum).
- Geek Link: http://www.boardgamegeek.com/boardgame/39463 (new Version)
- Geek Link: http://www.boardgamegeek.com/boardgame/15 (older Version)
- Foot Note: I own the FFG and the AH versions, unfortunately I don't own the Mayfair version any longer.
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