A very simple railway game. Each player has a set of 5 cities strung across the US that need to be connected by rail. Players place either 1 or 2 rails each turn. The player who can make the best use of the other players' networks is generally victorious.
Both games play the same, only difference is the maps, rules are the same for both.
How to Play
- Spielezeit: (Power Point) for TransAmerica
- Board Games with Scott: (Video) for TransEuropa
- Board Game Geek: (Zipped Power Point, Classroom Style) for TransAmerica
- Cycloops: (Online Rules)
- Rio Grande Games: Official TransAmerica Rulebook (pdf)
- Rio Grande Games: Official TransEuropa Rulebook (pdf)
Cheat Sheets (from the Geek)
- No Cheat Sheet is needed, the game is pretty straight forward and easy.
- Travel Version : - Cheapo Travel Version on the Geek.
- Strategy: A Thread on the Geek
- My Tips: Online, do the math before placing the piece, you cant pick up pieces afterwards.
- Opinion: I really enjoy this game. One of the first Euro's Chuck and Lani showed me. A very gateway game to learn.
- Online: Works real well. I play multiple games a day.
- Work: We could probably play 2-3 games at lunch time.
- Home: Works well with kids, spouses non gamer family members.
- Plays best with: Works fine with 2-6 players, best with 2-3.
- Gateway Suitability: Very easy to learn, might take two games to grasp the screw factor. Real Life expansion, makes it more cutthroat, and still keeps it fun.
- Spouse Suitability: Chrissy likes it.
- Re-playability: Very high, unless you don't like any luck in your games.
- Real Life Setup: 5 minutes, shuffle cards, deal cards, select placement of first piece.
- Real Life Time/Length: Without the expansion 30-45 minutes.
- Link at the Geek: http://boardgamegeek.com/game/2842 (America)
- Link at the Geek: http://boardgamegeek.com/game/16267 (Europa)